using System.Collections.Generic;

namespace Helion.Resources.Definitions.Decorate.Properties;

public struct InventoryProperty
{
    public string? AltHUDIcon;
    public int? Amount;
    public bool? DefMaxAmount;
    public List<string>? ForbiddenTo;
    public int? GiveQuest;
    public int? InterHubAmount;
    public string? Icon;
    public int? MaxAmount;
    public string? PickupFlash;
    public string? PickupMessage;
    public string? PickupSound;
    public int? RespawnTics;
    public List<string>? RestrictedTo;
    public string? UseSound;
}
